How to Reduce Android Studio Memory Usage
Shahinoor Shahin on 2025-04-22
How to Reduce Android Studio Memory Usage
Android Studio is a powerful IDE, but it can be memory-hungry. A few tweaks can significantly improve performance and reduce excessive memory usage. Here I will maintain the original tips structure while diving deeper into why each optimization works and how to apply it.
1. Enable Memory Indicator and Adjust IDE Heap Size
What & Why: Android Studio runs on a Java Virtual Machine (JVM) with a maximum heap size (memory limit). By default this is around 1280 MB for the IDE (Configure Android Studio | Android Developers). If the heap is too small, the IDE will frequently garbage-collect (free memory) to stay within the limit, causing slowdowns. If it’s too large, the IDE might consume more RAM than needed and could lead to longer garbage collection pauses (intellij idea — why allocating too much memory to android studio can cause degrade the performance — Stack Overflow). On a 16 GB system, you have headroom to increase the heap moderately for better performance. In fact, Android Studio will even warn you when it’s running low on memory (less than 5% free heap) and suggest increasing the heap size (Increase the memory heap of the IDE | IntelliJ IDEA Documentation). Some developers report that upping the IDE heap to 4 GB or even 8 GB dramatically improves responsiveness on large projects (Simple Steps for Improving Your IDE Performance | The Kotlin Blog) — though you likely won’t need the full 8 GB unless your project is huge.
How to Adjust Heap Size: Android Studio provides a Memory Settings dialog for this:
- Go to Help > Edit Custom VM Options (or Help > Change Memory Settings in newer versions). This opens the
studio.vmoptions
file (or a dialog in new versions). - Increase the
-Xmx
value (the max heap size). For example, set it to4096m
for ~4 GB. Save and restart Android Studio for changes to take effect.
3. Enable the Memory Indicator (if not already on) to monitor usage. Go to Settings > Appearance and check “Show memory indicator”. This adds a small memory usage bar in the bottom status bar (How to clear memory used by Android studio | by Ankit Goyal | Medium).
With the memory indicator visible, you can see how much of the heap is used. A neat trick: clicking on the memory bar triggers garbage collection and frees up unused memory on the fly (How to clear memory used by Android studio | by Ankit Goyal | Medium). This is handy if you notice the used memory climbing after long coding sessions — one click can reclaim some RAM without restarting the IDE.
Why It Helps: Increasing the heap gives Android Studio more breathing room to cache indices, project data, and perform code analysis, which reduces slowdown due to frequent garbage collection (Configure Android Studio | Android Developers). However, avoid setting it too high for no reason — a gigantic heap won’t speed things up further and can make GC pauses longer (intellij idea — why allocating too much memory to android studio can cause degrade the performance — Stack Overflow). As a rule of thumb, on a 16 GB machine try around 2–4 GB heap. If the IDE still shows “Low Memory” warnings or struggles with very large projects, then consider raising it gradually. Otherwise, a moderate heap saves the rest of your RAM for the emulator, Gradle, and other processes.
(Official reference: Android Developers guide on memory settings notes that if you have >5 GB RAM, increasing IDE heap can improve performance (Configure Android Studio | Android Developers).)
2. Optimize Gradle Daemon Settings for Builds
What & Why: The Gradle Daemon is a background Java process that builds your project. By default, Gradle uses a daemon to speed up builds (Configuring the Build Environment). The daemon stays alive after a build (for up to 3 hours idle by default (Configuring the Build Environment)), caching project data and avoiding the slow JVM startup for each build. This dramatically reduces build times because successive builds can reuse the warmed-up Gradle process, cached classpaths, etc. (Improve the Performance of Gradle Builds). In short, the Gradle Daemon trades a bit of memory for a lot of speed.
On a 16 GB RAM system, you can comfortably keep the Gradle Daemon enabled (it’s on by default in recent Gradle versions (Configuring the Build Environment)). The daemon will consume some memory even when idle, but the benefit is that when you hit “Run” or “Build”, the process is much faster than starting from scratch each time. The Gradle team notes the daemon provides caching and JIT optimizations that significantly cut down build times (Improve the Performance of Gradle Builds).
How to Enable/Configure: Ensure the daemon is on (it usually is). You can explicitly enable it in your Gradle settings:
- Via Android Studio UI: Go to File > Settings > Build, Execution, Deployment > Gradle and make sure “Gradle Daemon Enabled” is checked (if available in your version).
- Via
gradle.properties
: Addorg.gradle.daemon=true
in your project’s gradle.properties file. This file can be in the project root or in~/.gradle/gradle.properties
for a global setting.
# Inside gradle.properties org.gradle.daemon=true org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m -Dfile.encoding=UTF-8
The above would allow the Gradle build process up to 2 GB RAM (How to increase your Gradle Build Speed? | DigitalOcean). Gradle’s docs mention the default is 512m heap and ~384m Metaspace (Configuring the Build Environment), so increasing it can help large builds (just ensure you leave enough RAM for Android Studio and the system).
Why It Helps: With the daemon on and properly sized, you avoid the overhead of spinning up a new Java process for every build, and you let Gradle cache data between runs. This is a huge time saver — Gradle itself states the daemon can keep build information hot in memory and benefit from JVM optimizations over time (Improve the Performance of Gradle Builds). The trade-off is a constant memory presence. On a 16 GB machine, a daemon using, say, 1 GB is usually fine. If you run many apps or your memory is near capacity, note that the daemon will still linger for a few hours (you can configure org.gradle.daemon.idletimeout
to shut it down sooner if needed (Configuring the Build Environment)).
(Official reference: Gradle documentation on the Daemon highlights how it speeds up builds by caching and staying resident (Improve the Performance of Gradle Builds).)
3. Enable Parallel Project Builds
What & Why: By default, Gradle executes tasks serially (one at a time), even if your project has multiple independent modules. Enabling parallel builds allows Gradle to compile modules in parallel, utilizing multiple CPU cores. This can significantly reduce build time for multi-module projects (Improve the Performance of Gradle Builds). Essentially, if Module A and Module B don’t depend on each other, why not build them at the same time? On a 16 GB RAM system with a modern multi-core CPU, you can usually handle parallel compilation of modules — at the cost of using more CPU and memory concurrently during the build.
How to Enable:
- Via
gradle.properties
: Addorg.gradle.parallel=true
to your gradle.properties. This is the most direct method (Improve the Performance of Gradle Builds). - Via Android Studio UI: In Settings > Build, Execution, Deployment > Compiler, there’s an option “Compile independent modules in parallel” (in older Android Studio versions) — ensure this is checked. Recent versions might only use the gradle.properties flag.
Memory Impact: When building in parallel, Gradle will spawn more compilation processes/threads at once. This means higher memory usage during the build. Each module’s compilation might use some hundreds of MB of RAM, so if you compile say 4 modules simultaneously, ensure you have a few GB free. On a 16 GB machine this is usually fine, but if you notice your system swapping (disk thrashing) during builds, it could be that parallel builds are exhausting RAM. In such cases, you can limit the number of workers Gradle uses. By default, Gradle will use a number of workers equal to your CPU core count. You can cap this by adding org.gradle.workers.max=<N>
in gradle.properties to use at most N worker threads. For example, org.gradle.workers.max=4
could be set if you want to restrict parallelism a bit to save memory. This fine-tuning isn’t always necessary, but it’s good to know if you hit memory limits.
Overall, on a 16 GB system, parallel builds are a worthwhile trade-off: you’ll likely cut build times noticeably, using more RAM briefly during the build. The faster the build completes, the sooner that memory is freed again.
(Official reference: Gradle performance guide on parallel execution notes most multi-project builds see reduced times (Improve the Performance of Gradle Builds).)
4. Use Gradle Offline Mode and Build Cache
What & Why: These settings don’t directly reduce memory usage, but they speed up build processes and avoid unnecessary work, which indirectly means Android Studio spends less time doing heavy tasks. On a 16 GB machine, faster builds and less background activity can make the IDE feel snappier and free memory sooner.
- Gradle Offline Mode: When enabled, Gradle will not attempt to check for updates to dependencies or contact remote repositories during builds. This means if you have all your dependencies already downloaded, it will use the cached ones and skip network calls. The result is faster build initialization and no network latency. This can be helpful especially if your internet connection is slow or if Maven repositories are large. (Note: you’ll need to disable offline mode to add new dependencies or check for dependency updates.) Enabling offline mode doesn’t change memory usage much, but it saves time and avoids spawning extra processes for downloading.
- Gradle Build Cache: The build cache allows Gradle to reuse outputs from previous runs so that unchanged modules or tasks don’t need to redo work. For example, if you built your app and nothing in module “common” changed since the last build, Gradle can skip rebuilding it and use the cached result. This can dramatically speed up incremental builds. The cache can be local (on your disk) or even remote/shared. Using the build cache means less compilation and processing work overall, which can indirectly reduce CPU and memory load during incremental builds.
- Android Studio UI: In the Gradle tool window (the elephant icon) there’s a toggle for “Offline Mode”. Or go to File > Settings > Build, Execution, Deployment > Gradle, and check Offline work (How to increase your Gradle Build Speed? | DigitalOcean).
- Command-line: You can also build with
--offline
flag if running Gradle from the terminal, but for everyday development the IDE toggle is easier.
How to Enable Build Cache:
- Gradle Properties: Add
org.gradle.caching=true
to your gradle.properties (in Android Studio Arctic Fox and later, build caching is often enabled by default in new projects, but it’s good to ensure it). (Configuring the Build Environment). The first build after enabling the cache might take the same time as before (it has to produce the cache entries), but subsequent builds will be faster if nothing changed.
(Official reference: Gradle’s build environment docs describe offline mode and caching to speed up builds (Configuring the Build Environment) (How to increase your Gradle Build Speed? | DigitalOcean).)
5. Manage the Android Emulator’s Memory Usage (or Use a Physical Device)
If you use the Android Emulator alongside Android Studio, it can be a major memory consumer. The emulator is essentially a virtual machine running Android, which means it can easily use 1–2 GB of RAM (or more) for the virtual device (memory — Android emulator performance is extremely unstable — Super User). On a 16 GB system, running both the IDE and one or more emulators can push memory to the limit. Here’s how to optimize this:
Use a Physical Device When Possible: The simplest way to reduce PC memory usage is to offload the app runtime to a physical Android phone/tablet. When you debug on a USB-connected device, you’re not consuming any additional RAM on your development machine for the emulator. This can make a huge difference if you’re tight on memory. Many developers with mid-range PCs prefer using a real device for most testing and only launch the emulator when they absolutely need to test specific virtual hardware or Android versions.
Tweak AVD Memory Settings: If you do need the emulator, you can adjust the amount of RAM assigned to it. By default, an AVD (Android Virtual Device) might allocate a chunk of memory (e.g. 1536 MB). You can lower this if your app doesn’t require the full amount. To do so, open AVD Manager (Android Studio > Tools > AVD Manager), click the Edit (pencil) icon for your virtual device, then click Show Advanced Settings. In the advanced settings screen, find the Memory and Storage section and look for RAM. You can reduce the RAM value (within reason) and save the AVD (How can I change the ram amount that the android emulator is using? — Stack Overflow). For example, you might change it from 2048 MB down to 1024 MB. Keep in mind that if you go too low, the emulator might start swapping or your virtual device could run slow or even crash if Android doesn’t have enough RAM. Also, certain system images (like Google Play enabled AVDs) have minimum RAM requirements and might not allow drastic reduction.
Disable Unnecessary Emulator Features: The emulator has features like Quick Boot snapshots that use some disk and memory to save state. If you’re experiencing slow performance, consider turning off Quick Boot (so that the emulator always cold-boots) — this can sometimes stabilize memory usage at the cost of a slightly longer start-up each time. In the emulator settings, you can disable snapshots (Quick Boot) as needed. (This was a solution for some instability issues (memory — Android emulator performance is extremely unstable — Super User), but your mileage may vary in terms of memory impact.)
Don’t Run More Emulators Than Needed: Each running AVD is like another separate device. Try to close emulator instances when you’re not actively using them. If you need to test on multiple Android versions, it might be better to start/stop one emulator at a time rather than keep 2–3 running concurrently on a 16 GB machine.
System Considerations: Remember that on top of Android Studio and the emulator, your OS and other apps (browser, etc.) also consume memory. It’s a good practice to close heavy applications (e.g., other IDEs, large Photoshop files, many browser tabs) while working with Android Studio + emulator to free RAM. Some developers report that with 16 GB RAM they can run Android Studio, an emulator, multiple browser windows, and other apps all together smoothly (ram — Android Studio + Emulator + Chrome I think 8GB is sufficient. Don’t need 16. — devRant) — but pushing it that far will likely cause the emulator or IDE to slow down first. So, manage your workspace: if you notice sluggishness, try closing unused programs or consider a device test instead of an emulator run.
(Insight: The Android Emulator is essentially a VM, so it treats your 16 GB PC like a host running another OS (memory — Android emulator performance is extremely unstable — Super User). Anything you can do to lighten that VM’s load (like reducing its RAM or using a real device) will free up memory for your main system.)
6. Disable Unused Plugins and Features in Android Studio
Android Studio (based on IntelliJ IDEA) has a plugin-rich ecosystem and many on-by-default features. Each plugin or analysis feature consumes memory and CPU. If your IDE is doing work you don’t need, it’s wise to turn it off to conserve resources.
Disable Unnecessary Plugins: Check Android Studio’s installed plugins and disable any that you aren’t using. For example, if you never do Flutter or C++ development in this project, you can disable those plugins. Fewer active plugins mean less background activity and lower memory usage. To do this, go to File > Settings > Plugins and review the list. Plugins like Firebase, TensorFlow, etc. that you might not need for your current app can be unchecked. JetBrains (the makers of IntelliJ) specifically recommend disabling unused plugins to improve performance (Simple Steps for Improving Your IDE Performance | The Kotlin Blog), as some plugins can intercept IDE actions or run background tasks that the user might not be aware of.
Use Power Save Mode (when appropriate): Android Studio has a “Power Save Mode” (found under the File menu) which disables background code analysis and inspections. When turned on, the IDE will stop things like real-time code linting, inspections, and some indexing. This can significantly reduce CPU and memory usage by the IDE at the cost of those helpful editor features. If you are just writing code and can live without auto-inspections for a while, enabling Power Save Mode can make the IDE feel lighter. (Just remember to turn it off when you need the full smarts of the IDE for debugging or analyzing code.) Essentially, Power Save Mode is like telling Android Studio to “do less in the background,” which can be beneficial on a tight memory budget.
Exclude Large Folders from Indexing: Android Studio indexes your project files for features like search and code completion. If you have large directories that don’t need indexing (such as huge logs, generated build files, or binary assets), you can exclude them. Right-click on a folder in the Project pane > Mark Directory as > Excluded. This way, the IDE will not scan or load those files into memory for search. JetBrains documentation suggests excluding folders like build outputs, logs, etc., to reduce the scope of work the IDE has to do (Simple Steps for Improving Your IDE Performance | The Kotlin Blog). Similarly, if you have multiple modules and some are not in active use, you can use the Unload Modules feature (available via the context menu in the Project structure in newer Android Studio versions) to completely unload a module from the IDE until you need it again. This frees up the memory that would have been used to index and maintain that module.
Why It Helps: Each plugin or active feature adds some memory overhead (for example, an AWS toolkit plugin might load libraries, or the Kotlin plugin running inspections stores analysis data in memory). By removing those not in use, you slim down the IDE’s footprint. Disabling on-the-fly inspections (via Power Save) or auto-import suggestions can also stop the IDE from using CPU/RAM for those tasks continuously. JetBrains shared that in some cases, plugin activities were interfering with editor performance (Simple Steps for Improving Your IDE Performance | The Kotlin Blog) — something a user might not realize except by testing with them off. Thus, a cleaner, leaner IDE configuration is usually snappier and more memory-efficient.
As a beginner to intermediate developer, you might not know which plugins are essential. A good rule: if you don’t recognize it or don’t use that technology, you can probably disable it (you can always re-enable later). Android Studio’s core will keep running fine. Focus on keeping the tools you need for your project and feel free to turn off the rest.
Conclusion
By applying these optimizations, you can make Android Studio much more manageable. We increased the IDE and Gradle memory to appropriate levels (so they have enough room to work efficiently), enabled build features like the daemon, parallel builds, offline mode, and caching to speed up operations, and trimmed down unnecessary resource usage from the emulator and plugins. Each setting strikes a balance between performance and memory usage: for instance, a larger heap speeds up the IDE but uses more RAM, whereas parallel builds use more memory during builds but finish faster. We’ve also referenced official documentation and real-world cases throughout to back up these recommendations — so you can be confident these are proven techniques.
As you tune your environment, keep an eye on that memory indicator and system monitor. The goal isn’t necessarily to minimize RAM usage at all costs, but to optimize it: use your 16 GB wisely to get faster builds and a smoother IDE, without overloading the system. With the steps above, many developers find Android Studio runs comfortably within a fraction of 16 GB and build times drop significantly (some have seen 20–50% improvements in build speed with parallel execution and caching).
Lastly, remember that every project and system is a bit different. Don’t be afraid to experiment with these settings. If something doesn’t help, you can revert it. Android Studio even gives memory optimization hints (like the heap size recommendation) — pay attention to those notices. By understanding why these tweaks work (as we’ve explained), you’ll be able to tailor the IDE to your needs and keep development running smoothly. Happy coding!
Sources:
- Android Studio Official Documentation — Memory Settings (Configure Android Studio | Android Developers) (Increase the memory heap of the IDE | IntelliJ IDEA Documentation)
- IntelliJ IDEA Guide — Increasing Memory Heap (JetBrains) (Simple Steps for Improving Your IDE Performance | The Kotlin Blog) (intellij idea — why allocating too much memory to android studio can cause degrade the performance — Stack Overflow)
- Gradle Documentation — Improving Build Performance (Improve the Performance of Gradle Builds) (Improve the Performance of Gradle Builds)
- DigitalOcean Community Tutorial — Gradle Build Speed Tips (How to increase your Gradle Build Speed? | DigitalOcean) (How to increase your Gradle Build Speed? | DigitalOcean)
- Stack Overflow — various Q&A on Android Studio memory and performance (How to clear memory used by Android studio | by Ankit Goyal | Medium) (memory — Android emulator performance is extremely unstable — Super User) (How can I change the ram amount that the android emulator is using? — Stack Overflow) (Simple Steps for Improving Your IDE Performance | The Kotlin Blog)